Physics-based Animation PDF ePub eBook

Books Info:

Physics-based Animation free pdf Since the 1980s, the computer graphics community has strived for increased realism, believability, and speed in computer generated pictures and animation. This field is still booming today, driven by the movie, game, and simulation industry, and the constant increase in computer power. To achieve the quality expected by audiences of games and movies, programmers need to understand and implement physics-based animation methods. Physics-Based Animation is written to teach essential principles and provide practical methods for transforming theoretical techniques into practical skills. It thoroughly details all three of the key subjects: physics, mathematics, and animation. The book gives students and professionals a solid foundation for understanding how the mathematical models are derived from physical and mathematical principles, and how the mathematical models are solved in an efficient, robust, and stable manner on a computer. It is ideal for students of animation, researchers in the field, and professionals working in games and movie industries.

About Kenny Erleben

Henrik Dohlmann is a Ph.D. student at the University of Copenhagen and is employed in an industrial collaboration between the Department of Computer Science and the School of Dentistry. Jon Sporring received his Master and Ph.D. from the Department of Computer Science,University of Copenhagen, where he is currently an associate professor. Kenny Erleben is currently a Ph.D. student at the University of Copenhagen.He has contributed to Graphics Programming Methods (CRM 2003). Knud Henriksen is an associate professor in the Computer Science Department at the University of Copenhagen,where he holds a Ph.D. in computer science.

Details Book

Author : Kenny Erleben
Publisher : Charles River Media
Data Published : 08 September 2005
ISBN : 1584503807
EAN : 9781584503804
Format Book : PDF, Epub, DOCx, TXT
Number of Pages : 842 pages
Age + : 15 years
Language : English
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