Artificial Intelligence for Games PDF ePub eBook

Books Info:

Artificial Intelligence for Games free pdf Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. He describes numerous examples from real games and explores the underlying ideas through detailed case studies. He goes further to introduce many techniques little used by developers today. The book's associated web site contains a library of C source code and demonstration programs, and a complete commercial source code library of AI algorithms and techniques. "Artificial Intelligence for Games - 2nd edition" will be highly useful to academics teaching courses on game AI, in that it includes exercises with each chapter. It will also include new and expanded coverage of the following: AI-oriented gameplay- Behavior driven AI- Casual games (puzzle games).

About Ian Millington

Ian Millington is a partner of IPR Ventures, a consulting company developing next-generation AI technologies for entertainment, modeling, and simulation. Previously he founded Mindlathe Ltd, the largest specialist AI middleware company in computer games, working with on a huge range of game genres and technologies. He has a long background in AI, including PhD research in complexity theory and natural computing. He has published academic and professional papers and articles on topics ranging from paleontology to hypertext.

Details Book

Author : Ian Millington
Publisher : Focal Press US
Data Published : 12 September 2009
ISBN : 0123747317
EAN : 9780123747310
Format Book : PDF, Epub, DOCx, TXT
Number of Pages : 896 pages
Age + : 15 years
Language : English
Rating :

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