Tempest PDF ePub eBook

Books Info:

Tempest free pdf Atari's 1981 arcade hit Tempest was a "tube shooter" built around glowing, vector-based geometric shapes. Among its many important contributions to both game and cultural history, Tempest was one of the first commercial titles to allow players to choose the game's initial play difficulty (a system Atari dubbed "SkillStep"), a feature that has since became standard for games of all types. Tempest was also one of the most aesthetically impactful games of the twentieth century, lending its crisp, vector aesthetic to many subsequent movies, television shows, and video games. In this book, Ruggill and McAllister enumerate and analyze Tempest's landmark qualities, exploring the game's aesthetics, development context, and connections to and impact on video game history and culture. By describing the game in technical, historical, and ludic detail, they unpack the game's latent and manifest audio-visual iconography and the ideological meanings this iconography evokes.

About Judd Ethan Ruggill

Judd Ethan Ruggill is Associate Professor of Communication at Arizona State University, USA and co-directs the Learning Games Initiative with Ken McAllister. Ken S. McAllister is Professor of English and Associate Dean of Innovation and Research at the University of Arizona, USA.

Details Book

Author : Judd Ethan Ruggill
Publisher : The University of Michigan Press
Data Published : 30 September 2015
ISBN : 0472072692
EAN : 9780472072699
Format Book : PDF, Epub, DOCx, TXT
Number of Pages : pages
Age + : 15 years
Language : English
Rating :

Reviews Tempest



17 Comments Add a comment




Related eBooks Download


  • Racing the Beam free pdfRacing the Beam

    The Atari Video Computer System dominated the home video game market so completely that "Atari" became the generic term for a video game console. The Atari VCS was affordable and offered the flexibility of changeable cartridges..


  • Game After free pdfGame After

    We purchase video games to play them. not to save them. What happens to video games when they are out of date. broken. nonfunctional. or obsolete. Should a game be considered an "ex-game" if it exists only as emulation..


  • Gaming Matters free pdfGaming Matters

    In "Gaming Matters." McAllister and Ruggill turn from the broader discussion of video game rhetoric to study the video game itself as a medium and the specific features that give rise to games as similar and yet diverse as Pong..


  • Gaming Matters free pdfGaming Matters

    In "Gaming Matters." McAllister and Ruggill turn from the broader discussion of video game rhetoric to study the video game itself as a medium and the specific features that give rise to games as similar and yet diverse as Pong..


  • Writing for Video Game Genres  :  From FPS to RPG free pdfWriting for Video Game Genres : From FPS to RPG

    This book. written and edited by members of the International Game Developers Association (IGDA) Game Writing Special Interest Group. follows the acclaimed Professional Techniques for Video Game Writing to deliver practical advice from seasoned veterans on the special challenges of writing for first-person shooter games (FPS)..


  • Tempest free pdfTempest

    Books Download. Atari's 1981 arcade hit Tempest was a "tube shooter" built around glowing, vector-based geometric shapes. Among its many important contributions to both game and cultural history, Temp