Game Programming Algorithms and Techniques PDF ePub eBook

Books Info:

Game Programming Algorithms and Techniques free pdf Game Programming Algorithms and Techniques is a broad overview of many of the important algorithms and techniques used in video game programming. It features a unique framework-agnostic approach, so the material you learn is relevant regardless of the language or framework you choose to create your game. This approach makes the book applicable to any platform including PC, Mac, iOS, Android, and consoles. The topics covered are reinforced with three full-game case studies: a 2D side-scroller in cocos2d, a 3D tower defense game in XNA/MonoGame, and a first-person shooter in UDK. These games demonstrate many of the algorithms and techniques covered throughout the book. Source code is available online. While this book is written with a university game programming curriculum in mind, it is a useful text for experienced programmers interested in learning how to create games. Junior engineers in the video game industry should also find this book's broad coverage of topics valuable. By the end of this book, the reader will be able to program a 2D or 3D game in any framework of their choosing.

About Sanjay Madhav

Sanjay Madhav is a lecturer at the University of Southern California, where he teaches several courses about and related to video game programming. Prior to joining USC full time, he worked as a programmer at several video game developers, including Electronic Arts, Neversoft, and Pandemic Studios. Although he has experience programming a wide range of systems, his primary interest is in gameplay mechanics. Some of his credited games include Medal of Honor: Pacific Assault, Tony Hawk's Project 8 , Lord of the Rings: Conquest , and The Saboteur . In 2008, Sanjay began teaching part-time at USC while still working full time in the game industry. After Pandemic Studios was shuttered at the end of 2009, he decided to refocus his efforts on teaching up-and-coming game programmers. His flagship course is an undergraduate-level game programming course that he has taught for more than ten consecutive semesters.

Details Book

Author : Sanjay Madhav
Publisher : Addison-Wesley Educational Publishers Inc
Data Published : 25 December 2013
ISBN : 0321940156
EAN : 9780321940155
Format Book : PDF, Epub, DOCx, TXT
Number of Pages : 552 pages
Age + : 15 years
Language : English
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